Getting started with cocos2d-x – Installation or Setup(Windows)

OVERVIEW

cocos2d-x is an open source, cross-platform game engine. It allows developers to code in C++, Lua and Javascript deployment into iOS, Android, Windows Phone, Mac OS X, Windows Desktop and Linux.


PREREQUISITES

Build Requirements

  • Mac OS X 10.7+, Xcode 4.6+
  • Windows 7+, VS 2012+
  • Ubuntu 12.10+, CMake 2.6+
  • Python 2.7.5
  • NDK, JDK, ANT (Android development)

Runtime Requirements

  • iOS 5.0+ for iPhone / iPad games
  • Android 2.3+ for Android games
  • Windows Phone 8+ for Windows Phone games
  • OS X v10.6+ for Mac games
  • Windows 7+ for Windows games

Installation

Download everything below:

After downloading everything above,

  • unzip Cocos2d-x

  • install the JDK and at the same time create a new variable called: JAVA_HOME and give it the path to where you installed the JDK above.
    enter image description here

  • unzip the Android SDK and NDK to the same root location. (maybe:
    ~/AndroidDev)

  • install Python and take note of where you placed it.

  • extract Apache Ant and place the entire folder where you wish to keep it. Take note of where you placed it.

  • add the paths for Apache Ant and Python to your PATH variable.
    enter image description here

  • reboot

  • now, test your environment before continuing. Launch a command prompt and execute:

    ant

    python


If everything works it is time to run setup.py to configure your Android development environment. This will set the necessary environment variables needed. If you haven’t configured this environment before, you will be prompted to enter paths for variables that are not found. You run setup.py from the directory Cocos2d-x is in.

Inside your Cocos2d-x directory run:

python setup.py

caution: You must not use the ~ sign. Use the full path to your home directory. Otherwise, the scripts will fail due to error path value.

  • Now it will ask for NDK_ROOT path. Here, enter the extracted NDK directory
    path:

~/android-ndk-r10e

  • SDK_ROOT. Here, enter the Android SDK path:

~/android-sdk-macosx

  • ANT_ROOT. Here, enter the Apache ANT bin path:

~/apache-ant-1.9.6/bin

  • Reboot

Vola, the cocos2d-x has been successfully setup on your system.


if you want to reproduce, please indicate the source:
Getting started with cocos2d-x – Installation or Setup(Windows) - CodeDay